Car Turning Circle and Parking Requirements – What You Must Know
Well, stick around because, in this article, I will share everything that I know about parking and turning circle requirements to help get you up to speed and heading in the right direction.
Let’s get into it.
It’s a risky game, and unfortunately, it can be challenging to find good information, particularly around some of the nuances such as parking, access and car turning circle requirements.
It can sometimes feel like you need to mess it up to get the lesson because it’s challenging to find information that you can trust any other way.
It can be like finding a needle in a haystack.
A simple Google search will clearly show the lack of readily available and easy to consume information.
For the most part, there are four scenarios you need to consider when looking at the parking on a proposed residential property development site.
1. Standard Scenario
The standard scenario is the best and most common kind of access as it might be a side by side or front to back development.
A side by side dual occupancy design in most instances would mean driving forwards into the property to your garage, carport or open car space and then leaving by reversing out your driveway and onto the road.
These options are very straightforward and the most risk-free of all your vehicle access designs.
2. Close to An Intersection
There are minimum requirements when proposing a new vehicle crossover close to an intersection. This is, of course, for safety, so the vehicle accessing the road can do so safely without negatively impacting the motorists passing by.
When you are faced with this, it probably means it would be best to engage a traffic engineer to assess your site and come to a final recommendation for access to and from your site.
It is an investment worth making as the council will require you to do this for your planning application.
3. Road Zones
Road Zone Category 1 and 2 roads identify the significant roads (see pink above for category 1 eg.).
These are major roads that are heavily utilised, provide significant transport connections and include freeways and highways. These roads are managed and controlled by VicRoads.
If your development is on an RDZ1, there are things you need to be mindful of while you are designing. When proposing a new crossover for access, you need to design in a way that allows all vehicles leaving the site onto the RDZ1 to be doing so in a forward motion.
So essentially, having the space to provide turning circles inside your site to leave in a forward motion.
Suppose you can retain an existing crossover that currently has the vehicles reversing onto the RDZ1. In that case, you could be able to keep this crossover and continue using it in the manner it currently is.
4. Right of Way
Right of ways are essentially a laneway to the rear of your property.
This can be an excellent option for parking on your site, the council like it because you are not adding extra crossovers to their street.
In some instances, you are taking the existing crossover away as you have designed car parking to the rear of the property for both new dwellings assuming you are doing a dual occupancy subdivision.
But there are some prerequisites to be able to achieve this. You need to have the width in the block to get the required amount of parking in.
And the ROW needs to have adequate width so you can achieve your turning circles in and out of your parking spots.
Depending on how tight these aspects are on your site, you may need to engage a traffic engineer to assess and find a solution for you that the council will approve.
Minimum Parking Requirements
Now let’s look at the minimum parking requirements. When designing your development site, it’s super important to consider the required parking you need to provide to each dwelling.
If you underestimate this, it can have a massive impact on your design, as car spots are big and take up a look space on your site.
The rules when it comes to parking requirements and development projects are simple.
2-bed dwellings need to supply one spot, and 3 bed plus dwellings need to provide two spots.
This is why it’s more feasible to do a good two-bed townhouse build and only have to provide one car spot rather than go a poky 3-bed townhouse where you need to supply two car spots.